In a post on Intel’s Research blog late last week, John Hengeveld announced an open invitation for ScienceSim
Today we are publically [sic] inviting others to come to ScienceSim and investigate its use for building collaborative visualization tool.. Within ScienceSim’s world you’ll find some starting buildings, templates for forums and conference centers and the like.
What is it?
ScienceSim enables customizable physics, optimizations to achieve better scalability, and can serve as a testbed for data visualization and control for science experiments like fusion reactions, biomedical applications, geophysical, intelligence analysis.. to name a few potential areas of work. As our CTO said in a previous blog, the Intel team is working with the Supercomputing 2009 conference to have folks develop academic material around this platform and have a forum to discuss these efforts and how they fit towards building a 3D internet of the future.
Intel’s CTO Justin Rattner remarked on ScienceSim and where it fits into Intel’s strategy last November (this is the post referred to above)
One year ago, at the Intel Developer Forum, I spoke about how as computing technology advances and broadband connectivity becomes ubiquitous, today’s nascent virtual worlds and online games will evolve into a “3-D Internet.” I believe that eventually these immersive connected experiences (as we call them) will become a primary mode for human interaction, ranging from simulated worlds used for collaboration, socialization, and entertainment to augmented realities like Google Earth that combine real-world imagery with the user-generated information. I’d like to share some recent progress we’ve made in this area.
Today, during a forward looking overview of next year’s Supercomputing conference, an ACM and IEEE Computer society sponsored event, Wilfred Pinfold (an Intel colleague and general chair of Supercomputing 2009) announced to the Supercomputing 2008 conference attendees plans to create a new virtual world called “ScienceSim.” Supported by Intel and the conference committee, this collaboration aims to use these immersive, connected environments to further cutting edge scientific research.
Hmmm. Call me skeptical. I gave SecondLife a whirl and was left…unstimulated…by the various pavilions and whatnot set up that had something to do with HPC and HPC vendors. There just didn’t seem to be any point, other than having a “presence” in the next big thing. But I’ll try it out. Maybe there will be something to it this time. I think the key is a) doing something in the environment that you just can’t do outside of it that b) people want to do. Otherwise, ScienceSim is just overhead for a fancier display of an experience you can get elsewhere (or don’t want anyway).