Entries filed under “NVIDIA GPU Technology Conference”

Posts, stories, and announcements from the NVIDIA GPU Technology Conference

NVIDIA webcasting from the GPU Technology Conference

Now, this is an idea I can get behind (c’mon SC09 folks, let’s webcast some of those sessions!). The cool kids over at NVIDIA are wicked busy with announcements ahead of their conference, starting today in San Jose, CA.

nVidia logoThe conference is pretty much sold out, although insideHPC’s own John Leidel will be there reporting live from the show the rest of this week. But just because you can’t be there there doesn’t mean you won’t be in the know thanks to the magic of the interwebs

Links for the live webcast, event coverage complete with blogs, photos and video interviews, and more details around the conference, including conference schedule, session abstracts and speaker bios can be found at www.nvidia.com/gtc.

The schedule of live webcasts is as follows:

  • Wed. Sept 30 – 1:00 PM to 2:30 PM: Opening Keynote with Jen-Hsun Huang, CEO and Co-Founder, NVIDIA
  • Wed. Sept 30 – 3:00 PM to 4:15 PM: General Session on Important Trends in Visual Computing
  • Wed. Sept 30 – 4:30 PM to 5:45 PM: General Session on Breakthroughs in High Performance Computing
  • Thurs. Oct 1 – 9:00 AM to 10:30 AM: Day 2 Keynote with Hanspeter Pfister, Professor and Computing Visionary, Harvard University
  • Fri. Oct 2 – 8:30 AM to 10:00 AM: Day 3 Keynote with Richard Kerris, CTO, Lucasfilm

Obviously they aren’t webcasting everything, but this is a great start.

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Live Twitter coverage of NVIDIA’s GTC

NVIDIA’s GPU Technology Conference starts today in San Jose, and our man on the floor will be reporting live over the next three days. If you’re there, he’ll be easy to spot in his stylish insideHPC.com polo shirt. Flag him down, say “hi,” and tell him what you’re liking or loathing at the conference this year.

But if you’re not there, the live Twitter stream can give you that up to the minute insight into who’s talking about what from the show, brought to you unfiltered by the attendees themselves. Check out the right sidebar on the insideHPC homepage today through Friday for a snapshot of the most recent tweets from the GTC, refreshed every time you load the page.

And if you’re not following insideHPC on Twitter, fix that right now by clicking the “Follow” button on our Twitter home page.

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NVIDIA Collaborates with Microsoft on GPU Computing

nvidiaToday, NVIDIA has announced recent work with Microsoft to promote NVIDIA Tesla GPU computing systems using the Windows HPC Server 2008 operating system.  The NVIDIA Research group developed several GPU-enabled applications on the HPC Server 2008 platform in order to highlight the performance accelerated aspects of the team.  One such application was a ray-tracing app that can be used for advanced photo-realistic modeling of automobiles.

The coupling of GPUs and CPUs illustrates the enormous power and opportunity of multicore co-processing,” said Dan Reed, corporate vice president of Extreme Computing at Microsoft. “NVIDIA’s work with Microsoft and the Windows HPC Server platform, is helping enable scientists and researchers in many fields achieve supercomputer performance on diverse applications.”

Microsoft
Microsoft Research also worked with the NVIDIA team in order to install a large Tesla GPU cluster used to study applications that are optimized for the GPU.

The scientific community was one of the first to realize the potential of the GPU to transform its work, observing speedups ranging from 20 to 200 times while using a range of compute-intensive applications,” said Andy Keane, general manager of NVIDIA’s Tesla business. “Researchers are increasingly using Windows on workstations and in data centers due to strong development tools like Microsoft Visual Studio, its ease of system management and its lower total cost of ownership.”

NVIDIA Tesla GPU computing products are supported in Windows XP, Vista, Server 2003 and Server 2008.  For more info, read their full release here.

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NextComputing Showcasing CUDA-enabled Platforms at NVIDIA Tech Conference

NextComputing will demonstrate its various NVIDIA CUDA-enabled computing platform at this year’s NVIDIA GPU Tech Conference in San Jose, CA.  NextComputing’s NextDimension systems over workstation class computing in a package that is the size of a standard briefcase.  CUDA developers can take advantage of one or more NVIDIA Quadro GPUs in their platforms.

NextComputing’s portable systems are extremely innovative solutions for CUDA developers,” said Jeff Brown, general manager, Professional Solutions Group, NVIDIA. “These systems deliver the remarkable power of an NVIDIA Quadro GPU-powered workstation to those who require the flexibility to create, test and run demanding applications anytime, anywhere.”

They will also have their latest NextDimension Evo HD portable workstations on hand in their booth at the conference.  They are partnering up with MotionDSP on the conference floor to demo the GPU-accelerated Ikena Live Video enhancement software.

We’ve partnered with NextComputing to demonstrate the capabilities of our Ikena Live software on a portable solution. We believe that mobility at this level of GPU performance will be of significant benefit a diverse set of our existing and target government customers” said Sean Varah, CEO MotionDSP.

Stop by their booth at the NVIDIA Tech Conference to check it out.

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Dassault Systemes Releases 3DVIA Mobile in Time for NVIDIA GPU Tech Conference

3dviaDassault Systemes, yesterday, announced the release of their latest 3DVIA application.  3DVIA Mobile runs on iPhone and iPod touch devices in order to enable users to search, share and interact with the growing library of high quality 3D models on 3DVIA.com.  The new application gives 3DVIA members unique access to rich 3D content usually reserved for workstations.

At 3DVIA, our goal is to make it easy for people to tap into the power of 3D as a communication medium,” said Lynne Wilson, CEO, 3DVIA, Dassault Systèmes. “With 3DVIA Mobile, users can find cool, realistic 3D content from our library and immediately enrich their photos, right on the iPhone. They download and position the model on a picture for an instant 3D mash-up that blends 3D digital data with the physical world. It’s both fun and viral because people like and want to share their creations.”

3DVIA Mobile also allows users to enhance or “augment” photographs with highly realistic 3D models.  Users such as home decorators or do-it-yourself-ers can immediately realize what a space could look like using their Apple device and a series of 3DVIA models.  Dassault released the new app to the world right in time for the NVIDIA GPU Tech Conference, where they will be exhibiting.  If you’re going to be at the conference, stop by and check it out.

Also posted in Events, Visualization | 1 Comment

OptiTex Developers to Speak at NVIDIA GPU Tech Conference

Two OptiTex developers are scheduled to speak at this year’s NVIDIA GPU Technology Conference in San Jose, California. Gadi Zadikoff, VP of OptiTex’s R&D division, will be presenting at the Emerging Companies Summit on Thursday, October 1 at 3:30PM [PST] in the Cupertino Room at the Fairmont Hotel. His talk, OptiTex Virtual Try on Engine, will explore the computing challenges they experienced while reproducing accurate 3D models of clothing items for heightened user experiences

Truly outstanding tech start-ups from more than a dozen countries that rely on GPUs for their solutions will be on full display at this important event,” said Jeff Herbst, NVIDIA’s vice president of business development. “We are delighted that OptiTex is among this elite field and are certain that their achievements will be of keen interest to our audience.”

Eri Rubin, head of the CUDA project for OptiTex, will also present at the conference. Rubin will showcase “3D Triangular Mesh Algorithms on the GPU.” His presentation will take place on October 2 at 10:30AM [PST] in the Glen Ellen Room at the Fairmont Hotel. For more info on the talks, check out the OptiTex website here.

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Visioglobe Presenting at NVIDIA Emerging Company Summit

Visioglobe has announced that their CEO, Eric Bernard, will present a full immersive navigation application with location based services of San Jose and Paris at the NVIDIA Emerging Company Summit.  The actual Visioglobe editor is an editor who’s ambition is to revolutionize 3D visualization in the world’s biggest cities using real photographic data and real-time information.  They’re billing the Visioglobe product as providing a “first life” experience, which enhances the real world experience by providing the world in 3D on embedded devices (such as NVIDIA Tegra) with highly detailed buildings and landmarks.

Following an incubation path in partnership with the INRIA laboratory (National Institute of Computing and Automatic Control Engineering) and twice winner of the National competition of French R&D, Visioglobe was created at the end of 2007 by Philippe Poutignat (ENSTA Engineer, 16 years in Thales training), and Eric Bernard (EM Lyon MBA, 12 years in IT, Oracle, Fi-System, SQLI)
The company finished its first fund raising in September 2009, in order to increase its R&D and Sales team. The R&D team has been enhanced by a strong group of international engineers, with background from MIT, New Zealand engineering school and leading French engineering schools. This first fund raising will accelerate the international development of the company, in Europe, in the US, and in Asia. A second fund raising is already planed for the Q1/2011 in order to sustain and “comfort” its international presence.

The app looks very tasty to those interested in integrating real-time info and synthetic geometry in real-time.  Eric Bernard will present the application on Friday, October 2nd at 2PM in the Fairfield Room at the Fairmont Hotel in San Jose.  For more info, check out their website here.

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