The Australian Commonwealth Scientific and Industrial Research Organization [CSIRO] has announced that they have officially fired up a GPU supercomputer capable of 256TFlops of peak performance [no word on whether this is single or double precision peak]. The machine is comprised of 64 NVIDIA S1070 GPUs and 28 Dual-Xeon compute nodes. Also included in the […]
NVIDIA, AMD Stocks Rally as Intel Larrabee Retreats
The share prices for AMD and NVIDIA rose yesterday after news broke that Intel was dropped initial efforts on a graphics processor codenamed ‘Larrabee.’ Analysts and investors saw this move as a setback for the silicon behemoth in reducing the reliance on their core business of core silicon. What it did do was say that, […]
NVIDIA developer suite beta 1 in the wild
Late last week I got an email from NVIDIA with news that the first beta of Nexus is in the wild. The Nexus Beta developer suite contains three components — a Debugger, Analyzer, and Graphics Inspector — all integrated into Microsoft Visual Studio. The Nexus Beta supports: Source Debugging of CUDA C and HLSL code […]
Intel cancels Larrabee retail launch
Reader Paul Adams directed us to this bit of news from AnandTech today We just got off the phone with Nick Knupffer of Intel, who confirmed something that has long been speculated upon: the fate of Larrabee. As of today, the first Larrabee chip’s retail release has been canceled. This means that Intel will not […]
NVIDIA RealityServer 3.0 shipping
News from NVIDIA’s blog that RealityServer 3, a software platform we talked about in October, is now shipping The platform consists of an NVIDIA Tesla RS GPU-based server cluster running RealityServer software from mental images. Originally announced at the Web 2.0 conference in October, 2009, NVIDIA RealityServer is cool because it streams interactive 3D applications […]
2nd NVIDIA CUDA Superhero Challenge with TopCoder
Saw this on LinkedIn, posted by Sumit from NVIDIA The Challenge Challenge #2 builds on one of the most well-known computing problems – the “travelling salesman”, but with an added twist – chasing airplanes! (The Travelling salesman problem is one known to be computationally exceptionally difficult and is used as a benchmark for many optimization […]
GPU Computing Collaboration Network launched
Last week (during SC09) the Coordinated Science Laboratory of the University of Illinois at Urbana-Champaign announced the GPU Computing Collaboration Network to foster collaboration among users of GPUs Members of this network will communicate with each other within and across communities using an interactive website — gpucomputing.net. This network will serve a broad array of […]
Penguin puts GPUs in on demand offering
Penguin Computing announced this week that it’s added GPU goodness to its Penguin On Demand host computing service (announced back in August) Penguin Computing, experts in high performance computing solutions, today announced that Tesla GPU compute nodes are available in its Penguin on Demand (POD) system. Tesla equipped PODs will now provide a pay-as-you-go environment […]
CAPS announces Fermi support in HMPP
France-based CAPS-Entreprise announced this week that they are expanding their flagship HMPP compiler to support NVIDIA’s next-generation architecture “With several key features such as a true cache hierarchy, concurrent thread execution and ECC, Fermi brings real breakthrough in GPU computing that we are very excited to exploit within our HMPP directive-based CUDA compiler.” declares Dr […]
NVIDIA and Mellanox partner to speed GPUs on IB networks
Following up on the announcement of ship dates for Fermi products, NVIDIA also announced this morning that it has been working with Mellanox to increase application performance by reducing memory copy latency when processes communicate over IB. From the company The system architecture of a GPU-CPU server requires the CPU to initiate and manage memory […]



