HOUSTON– Sept. 1, 2021 –Hewlett Packard Enterprise (NYSE: HPE) has announced it has built a new supercomputer for the University of Hyogo, Japan’s leading public university. The new supercomputer uses HPE Apollo systems to target modeling, simulation and artificial intelligence (AI) capabilities to advance investigations into society’s most complex and pressing issues. This is the […]
HPE Apollo 6500 for Deep Learning
“With up to eight high performance NVIDIA GPUs designed for maximum transfer bandwidth, the HPE Apollo 6500 is purpose-built for HPC and deep learning applications. Its high ratio of GPUs to CPUs, dense 4U form factor and efficient design enable organizations to run deep learning recommendation algorithms faster and more efficiently, significantly reducing model training time and accelerating the delivery of real-time results, all while controlling costs.”
Hewlett Packard Enterprise Packs 8 GPUs into Apollo 6500 Server
In this video from the 2016 GPU Technology Conference, Greg Schmidt from Hewlett Packard Enterprise describes the new Apollo 6500 server. “With up to eight high performance NVIDIA GPU cards designed for maximum transfer bandwidth, the HPE Apollo 6500 System is purpose-built for deep learning applications. Its high ratio of GPUs to CPUs, dense 4U form factor and efficient design enable organizations to run deep learning recommendation algorithms faster and more efficiently, significantly reducing model training time and accelerating the delivery of real-time results, all while controlling costs.”
How HPE Makes GPUs Easier to Program for Data Scientists
In this video from the 2016 GPU Technology Conference, Rich Friedrich from Hewlett Packard Enterprise describes how the company makes it easier for Data Scientists to program GPUs. “In April, HPE announced a public, open-source version of the platform called the Cognitive Computing Toolkit. Instead of relying on the traditional CPUs that power most computers, the Toolkit runs on graphics processing units (GPUs), inexpensive chips designed for video game applications.”